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Student Work 2008

Tools: CryEngine 2, Maya, 3ds Max, Photoshop

Academic projects

I built these environments in school with CryEngine 2, before its public release. There was barely any documentation, so I learned the pipeline by experimenting and breaking things.

I built each environment start to finish: layout, modeling, texturing, and lighting. This is my 2008 coursework from the Art Institute of Portland.

Demo reel

Museum of Natural History

Red Engine


Original concept art by David Edwards and Feng Zhu