For this environment I was responsible for all geometry, texture, materials and level optimization associated with the architecture and world layout.
© 2010 Alex Haworth. All rights reserved.
© 2010 Alex Haworth. All rights reserved.
For this environment I was responsible for all geometry, texture, materials and level optimization associated with the architecture and world layout.
© 2010 Alex Haworth. All rights reserved.
Vehicle, 2011
Modeling, Texturing
Marmoset Toolbag Continue reading
© 2010 Alex Haworth. All rights reserved.
Prop Art, 2009
Modeling, Texturing, High to Low Poly
UDK Continue reading
© 2010 Alex Haworth. All rights reserved.
Prop Art for shipped title Damnation, 2007
Modeling, Texturing
UDK Continue reading