Alex Haworth, Environment Artist
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Call of Duty: Modern Warfare 3

8 Jun ’10

For this environment I was responsible for all geometry, texture, materials and level optimization associated with the architecture and world layout.

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ajhaworth_mw3_04
ajhaworth_mw3_03
ajhaworth_mw3_02
ajhaworth_mw3_01

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By: Alex HaworthFiled under Environment Art, High to Low Poly, Prop, Shipped Title, ZBrush. Bookmark the permalink.

Browse

← Older: Museum of Natural History

Environment Art, 2008
Modeling, Texturing, Lighting, Foliage, High to Low Poly
CryEngine 2

Newer: Quarry →

Environment Art, 2009
Part of a environment team that contributed to: Modeling, Texturing, Lighting, High to Low Poly
UDK

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