I worked as an Environment Artist on MW3 at Sledgehammer Games. Work examples will be available here after the release on November 8th.
Call of Duty: Modern Warfare 3 (coming soon)
© 2011 Alex Haworth. All rights reserved.
© 2011 Alex Haworth. All rights reserved.
I worked as an Environment Artist on MW3 at Sledgehammer Games. Work examples will be available here after the release on November 8th.
© 2010 Alex Haworth. All rights reserved.
Environment Art, 2009
Part of a environment team that contributed to: Modeling, Texturing, Lighting, High to Low Poly
UDK Continue reading
© 2010 Alex Haworth. All rights reserved.
Vehicle, 2011
Modeling, Texturing
Marmoset Toolbag Continue reading
© 2010 Alex Haworth. All rights reserved.
Environment Art, 2008
Modeling, Texturing, Lighting, Foliage, High to Low Poly
CryEngine 2 Continue reading
© 2010 Alex Haworth. All rights reserved.
Environment Art, 2008
Modeling, Texturing, Lighting, Animation
CryENGINE 2 Continue reading
© 2010 Alex Haworth. All rights reserved.
Prop Art, 2009
Modeling, Texturing, High to Low Poly
UDK Continue reading
© 2010 Alex Haworth. All rights reserved.
Prop Art for shipped title Damnation, 2007
Modeling, Texturing
UDK Continue reading
© 2010 Alex Haworth. All rights reserved.
Environment Art, 2008
Modeling, Texturing, Lighting
CryENGINE 2 Continue reading