Alex Haworth, Environment Artist

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Call of Duty: Modern Warfare 3 (coming soon)

29 Sep ’11
mw3_logo_03 © 2011 Alex Haworth. All rights reserved.

I worked as an Environment Artist on MW3 at Sledgehammer Games.  Work examples will be available here after the release on November 8th.

Quarry

1 Jun ’10
ajhaworth_reich4 © 2010 Alex Haworth. All rights reserved.

Environment Art, 2009
Part of a environment team that contributed to: Modeling, Texturing, Lighting, High to Low Poly
UDK Continue reading →

Trash Collector

1 Jun ’10
ajhaworth_trashcollector_01 © 2010 Alex Haworth. All rights reserved.

Vehicle, 2011
Modeling, Texturing
Marmoset Toolbag Continue reading →

Museum of Natural History

1 Jun ’10
Museum of Natural History © 2010 Alex Haworth. All rights reserved.

Environment Art, 2008
Modeling, Texturing, Lighting, Foliage, High to Low Poly
CryEngine 2 Continue reading →

Red Engine

1 Jun ’10
engine1 © 2010 Alex Haworth. All rights reserved.

Environment Art, 2008
Modeling, Texturing, Lighting, Animation
CryENGINE 2 Continue reading →

Riven

1 Jun ’10
linkchamber2 © 2010 Alex Haworth. All rights reserved.

Prop Art, 2009
Modeling, Texturing, High to Low Poly
UDK Continue reading →

Damnation

1 Jun ’10
board21 © 2010 Alex Haworth. All rights reserved.

Prop Art for shipped title Damnation, 2007
Modeling, Texturing
UDK Continue reading →

Warehouse Skatepark

1 Jun ’10
ajhaworth_skate_03 © 2010 Alex Haworth. All rights reserved.

Environment Art, 2008
Modeling, Texturing, Lighting
CryENGINE 2 Continue reading →

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